People still act in virtual reality in a mostly natural way, as “physical beings”, which is obviously predefined by their (our) previous experience. Moreover, the content of the virtual reality is still the physical reality. This reflects McLuhanian ideas of… Read More ›
Augmented reality
Altering Human Sensorium
Artificial flavours, augmented senses, immersive media, augmented reality, virtual reality By shaping the media environment, media are able to tune the human sensorium according to their “bias”. Equipped with ideasthesia/synesthesia, the sensorium follows the environment. In its turn, thanks to… Read More ›
Virtual reality technology is a dead-end of media evolution
Admiration and oblivion, the same prospects Google Glass are facing, are waiting ahead for virtual reality technology. This is not necessarily due to the difficulties in VR-content production (VR-consumers have had little to consume so far); it is the bulkiness… Read More ›
New senses, electronically induced. How gadgets reshape the human sensorium
Moving further into the digital world, we will be able to induce not just familiar but completely new, never before known senses. For example, a banking chip implanted under the skin may, one day, create the sense of a full… Read More ›
The next Big Thing: simulation of mind or replacement of body?
Efficient simulation of mind will win the technological race with efficient replacement of body Space transportation, teleportation, human resettlement into a better body – all these things are both too primitive and too complicated. They are going to disturb the… Read More ›