People still act in virtual reality in a mostly natural way, as “physical beings”, which is obviously predefined by their (our) previous experience. Moreover, the content of the virtual reality is still the physical reality. This reflects McLuhanian ideas of… Read More ›
Transhumanism
Altering Human Sensorium
Artificial flavours, augmented senses, immersive media, augmented reality, virtual reality By shaping the media environment, media are able to tune the human sensorium according to their “bias”. Equipped with ideasthesia/synesthesia, the sensorium follows the environment. In its turn, thanks to… Read More ›
Media Ecology as Ecology Contrariwise: Protecting Humans from the Digital Environment – I
The ecological approach to humans’ adaptation to the digital environment is rooted in the ideas of traditional ecology, yet it turns these ideas upside down. The main idea of a traditional environmental movement is to protect the environment from human… Read More ›
Tickling a touchscreen. Grabbing information. Resettling a human being.
As Gigaom informs, touch screen devices will soon learn new finger movements. We still have so few options for interactions with gadgets, experts complain. (“How to take mobile gestures to the next level: use pitch, yaw and “the claw””, by… Read More ›
The Chain of Singularities
A futuristic speculation Why deep space exploration will never happen. – Nanotechnologies as medieval alchemy. – The completion of media evolution. – The trial by getting high. – The paradox of self-copying. – Mega-evolution and Singularity-2. …The aim of this… Read More ›